![]() |
What's New in Autodesk® Maya® 2011
|
Detailed Maya Features
Autodesk® Maya® 2011 software features a powerful new set of tools for helping create and repurpose character animation. And with an invigorated user interface (UI) to make artists more efficient, along with a new 64-bit offering for Mac OS® X operating system, Maya 2011 is more accessible. Meanwhile, Maya 2011 helps address real-world production pipeline challenges, with an accelerated viewport display for large scenes; a completely new UI toolkit; and new solutions for 3D editorial, color management, scene segmentation, and rotoscoping.
Enhanced User InterfaceEnjoy a consistent, enhanced user experience on all supported platforms with an updated user interface that offers a fresh new look, dockable UI elements, more flexible editors, and a new color chooser and file browser. |
Accelerated Skinning Workflow
|
Non-Destructive Live Retargeting
|
64-bit Support for Mac OS X
|
3D Editorial
|
Enhancements to Assets and File Referencing
|
Color Management
|
Qt User Interface ToolkitMaya now uses the Qt user interface, resulting in a number of advantages for technical users. For example, users can more easily create interface components for proprietary tools with Qt Designer and load them directly into Maya. |
Large Scene PerformanceA new interactive viewport significantly improves display frame rates. Level editors and other users working with large scenes and many textures can achieve frame rates several times faster than possible with previous versions of Maya by enabling this display method. |
Vector Paint in Maya Composite
|
More Info: http://area.autodesk.com/maya2011/features
Note: All the stuffs are copyrighted by their respective owners. I wrote this blog for my and others' reference.


